In a bit of serendipity, the same day Free Range Kids blogged about the child who got lost in the woods. It was actually the comment left by nemopsy on June 24, 8:13pm, that caught my attention because it says (with typos corrected) "Here in France mothers (and fathers) think to do everything instead of their children even when they are 25. They want them only to have the best of their lives. So there is no more best because there is no worst." That's a bad flattening of the curves.
Thursday, June 25, 2009
Flattening the Curves: Good and Bad
Tom Evslin's Fractals of Change blog is in my Google Reader, and lately he hasn't been blogging so much because he's busy managing VT's share of the federal stimulus funds. He has posted some really interesting stuff on bringing a smart grid to VT, and the opportunity it affords. I love the simplicity of the argument "for" smart grid and the fact that the movement has a catchy phrase: "It's all about flattening the curves." Here's hoping it happens.
Tuesday, June 23, 2009
Conversation starter : player character death
The A Perennial Favorite entry at Penny Arcade touches on the issue of player character (PC) death. It doesn't offer any real answers (aside from mind flayers), but is a great conversation starter, and it's a discussion that we have annually at PrinceCon. I'm one of those GM's who rarely kills players. I'm not against PC death, but I tend to run towards wanting to make the players feel as if they're in mortal peril and bringing their characters close to death without actually killing them. The problem, of course, is that over time players will get to feel "safe" because they know I'm not *really* going to kill them. Killing more characters seems like an easy solution, but even there I want to be careful to not kill PC's off randomly. After all, this isn't real life, it's a story we're telling in which the PC's are principals, so if there's going to be PC death, it should help to advance the story**, either as a tragic slaying at the hands of the Bad Guy, or as a heroic sacrifice.
** obviously, if the player is being a nitwit, their character can be killed at will. I'm assuming competent players without deathwishes.
Friday, June 19, 2009
Veronica Mars (2004)
Based on the first two discs from season 1, it looks like we've got Encyclopedia Brown meets Twin Peaks meets Beverly Hills 90210. It's eminently watchable. Kristen Bell is very good in the title role, Enrico Colantoni (the dad) and Jason Dohring (Logan) deserve praise for excelling in complicated roles, and the rest of the cast does well, too. Special kudos to Daran Norris, who plays the defense lawyer. It's a caricature so far, but he plays it perfectly and has precisely the right voice for the role. Perhaps more as we get through the rest of the season.
Sunday, June 7, 2009
Season saved?
Is an otherwise pedestrian season for the Padres saved by one single sight?
| San Diego Padres | |||||||||
| Hitters | AB | R | H | RBI | BB | SO | #P | AVG | OBP |
| T Gwynn CF | 2 | 1 | 2 | 0 | 3 | 0 | 23 | .325 | .426 |
"Saved" might be too strong a word, but damn it does feel good to see a Tony Gwynn batting .300 for the Padres again.
Friday, June 5, 2009
Fanboys (2008)
Fanboys doesn't suck, and like the main characters anticipating the Phantom Menace, I was worried it would. It *is* a mostly pedestrian, paint-by-numbers road trip movie where the vast majority of the primary jokes fall flat and you end up living for the slightly subtler ones (my favorite is the sight gag of the bulging pants on the Kirk/Khan statue). Great cameos from Billy Dee Williams and Carrie Fisher, and generally good incorporation of lines/situations from the movie (they actually could have done more of this).
**spoilers**
My biggest beef might have to be with the characterization of Zoe as "one of the guys". Fanboys would be swarming all over her *precisely* because she's female and knows all of the "guy" stuff. Even the biggest geek in the galaxy would recognize her as someone highly desirable to date.
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