After Seafall, the next Legacy game we tried out was Risk Legacy.
Since we already knew the rules of the regular game, it was easier to pick up the rules and minimize the possibility of misinterpreting them. This makes it a potentially excellent candidate for your first Legacy game (assuming you're familiar with Risk). Risk Legacy doesn't offer much in the way of story for the campaign, especially compared to Seafall, but you do get to make permanent changes to the board, you can tweak your forces a little bit, and in the end you have a customized copy of Risk that is replayable after the campaign, or at least more replayable than Seafall. Whether it's a *balanced* game after all the customization is questionable, and highly dependent on the choices you make during the campaign.
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